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Game Made for the GMTK game jam

The game was supposed to be about the Egyptian afterlife where Anubis judged your soul against a feather, judging whether you were to go to paradise or have your soul devoured. In the game you would have a moment where Anubis was distracted to tip the scales in your favor.

We were unable to complete cutscenes and some mechanics due to scope creep, and are left with a prototype where you can try putting as many objects on the scales as you can.


Controls:

WASD to move

Space to jump

R to restart

Left Click to grab objects

Right Click to throw objects

Left Shift to drop objects


Programmer: WaluigiGoesWa

Artist/Mansion Layout: Kopibihun

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